Intraland is an on-going project that aims to test the potential of games to convey political message and ideology. The final material will be a narrative political game that deals with Internet Censorship and its consequences.
In the meantime I worked on an object as a fictional artefact brought from the game universe : a fictional totalitarian country that have a total control of the internet inside its borders.
The book is both a manifesto and a first hand manual written by the fictional government for its citizens who whish to access the Internet, the Intra-Users. It brings the ideological background for the political video game I am working on.
Inside there are doubtful technical informations, a lot of propaganda and an Intra User Licence Agreement for which the Intra-Users have to give up their rights to access a closed, censored national intranet named Intraland. It is inspired by real intranets and censored networks like the ones in China, North Korea, Myanmar and soon Iran.
But, inside this book there is a hidden counter manifesto and a manual written in UV ink that defends the Internet Neutrality.
This object was shown at the Game Gazer exhibition taking place in Swissnex, San Francisco.












