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Beer Dawg is a game created during a 2 days gamejam with the UCLA Game Lab student in Los Angeles.The idea was to use arduino and unity, creating a digital and/or analog game.
This game takes place in an american campus where a frat dude is drunk, lost and has to go to his room avoiding teachers and girl friend. The controllers are a beer can and a real hotdog, both fixed to a knob and a fader. The arcade console looks like casual meal trays with garbage on it.In this two player game one player controls the x-axis and the other one the y-axis.
Concept, Game design and Product Design :Steven AmrheinMarion BareilAliah DarkDennis Rosenfeld
Gamejam hosted by UCLA Game Lab, Eddo Stern and Douglas Edric Stanley.

->My portfolio link
->UCLA Gamelab
Beer Dawg is a game created during a 2 days gamejam with the UCLA Game Lab student in Los Angeles.The idea was to use arduino and unity, creating a digital and/or analog game.
This game takes place in an american campus where a frat dude is drunk, lost and has to go to his room avoiding teachers and girl friend. The controllers are a beer can and a real hotdog, both fixed to a knob and a fader. The arcade console looks like casual meal trays with garbage on it.In this two player game one player controls the x-axis and the other one the y-axis.
Concept, Game design and Product Design :Steven AmrheinMarion BareilAliah DarkDennis Rosenfeld
Gamejam hosted by UCLA Game Lab, Eddo Stern and Douglas Edric Stanley.

->My portfolio link
->UCLA Gamelab
Beer Dawg is a game created during a 2 days gamejam with the UCLA Game Lab student in Los Angeles.The idea was to use arduino and unity, creating a digital and/or analog game.
This game takes place in an american campus where a frat dude is drunk, lost and has to go to his room avoiding teachers and girl friend. The controllers are a beer can and a real hotdog, both fixed to a knob and a fader. The arcade console looks like casual meal trays with garbage on it.In this two player game one player controls the x-axis and the other one the y-axis.
Concept, Game design and Product Design :Steven AmrheinMarion BareilAliah DarkDennis Rosenfeld
Gamejam hosted by UCLA Game Lab, Eddo Stern and Douglas Edric Stanley.

->My portfolio link
->UCLA Gamelab
Beer Dawg is a game created during a 2 days gamejam with the UCLA Game Lab student in Los Angeles.The idea was to use arduino and unity, creating a digital and/or analog game.
This game takes place in an american campus where a frat dude is drunk, lost and has to go to his room avoiding teachers and girl friend. The controllers are a beer can and a real hotdog, both fixed to a knob and a fader. The arcade console looks like casual meal trays with garbage on it.In this two player game one player controls the x-axis and the other one the y-axis.
Concept, Game design and Product Design :Steven AmrheinMarion BareilAliah DarkDennis Rosenfeld
Gamejam hosted by UCLA Game Lab, Eddo Stern and Douglas Edric Stanley.

->My portfolio link
->UCLA Gamelab
Beer Dawg is a game created during a 2 days gamejam with the UCLA Game Lab student in Los Angeles.The idea was to use arduino and unity, creating a digital and/or analog game.
This game takes place in an american campus where a frat dude is drunk, lost and has to go to his room avoiding teachers and girl friend. The controllers are a beer can and a real hotdog, both fixed to a knob and a fader. The arcade console looks like casual meal trays with garbage on it.In this two player game one player controls the x-axis and the other one the y-axis.
Concept, Game design and Product Design :Steven AmrheinMarion BareilAliah DarkDennis Rosenfeld
Gamejam hosted by UCLA Game Lab, Eddo Stern and Douglas Edric Stanley.

->My portfolio link
->UCLA Gamelab
Beer Dawg is a game created during a 2 days gamejam with the UCLA Game Lab student in Los Angeles.The idea was to use arduino and unity, creating a digital and/or analog game.
This game takes place in an american campus where a frat dude is drunk, lost and has to go to his room avoiding teachers and girl friend. The controllers are a beer can and a real hotdog, both fixed to a knob and a fader. The arcade console looks like casual meal trays with garbage on it.In this two player game one player controls the x-axis and the other one the y-axis.
Concept, Game design and Product Design :Steven AmrheinMarion BareilAliah DarkDennis Rosenfeld
Gamejam hosted by UCLA Game Lab, Eddo Stern and Douglas Edric Stanley.

->My portfolio link
->UCLA Gamelab
Beer Dawg is a game created during a 2 days gamejam with the UCLA Game Lab student in Los Angeles.The idea was to use arduino and unity, creating a digital and/or analog game.
This game takes place in an american campus where a frat dude is drunk, lost and has to go to his room avoiding teachers and girl friend. The controllers are a beer can and a real hotdog, both fixed to a knob and a fader. The arcade console looks like casual meal trays with garbage on it.In this two player game one player controls the x-axis and the other one the y-axis.
Concept, Game design and Product Design :Steven AmrheinMarion BareilAliah DarkDennis Rosenfeld
Gamejam hosted by UCLA Game Lab, Eddo Stern and Douglas Edric Stanley.

->My portfolio link
->UCLA Gamelab
Beer Dawg is a game created during a 2 days gamejam with the UCLA Game Lab student in Los Angeles.The idea was to use arduino and unity, creating a digital and/or analog game.
This game takes place in an american campus where a frat dude is drunk, lost and has to go to his room avoiding teachers and girl friend. The controllers are a beer can and a real hotdog, both fixed to a knob and a fader. The arcade console looks like casual meal trays with garbage on it.In this two player game one player controls the x-axis and the other one the y-axis.
Concept, Game design and Product Design :Steven AmrheinMarion BareilAliah DarkDennis Rosenfeld
Gamejam hosted by UCLA Game Lab, Eddo Stern and Douglas Edric Stanley.

->My portfolio link
->UCLA Gamelab
Beer Dawg is a game created during a 2 days gamejam with the UCLA Game Lab student in Los Angeles.The idea was to use arduino and unity, creating a digital and/or analog game.
This game takes place in an american campus where a frat dude is drunk, lost and has to go to his room avoiding teachers and girl friend. The controllers are a beer can and a real hotdog, both fixed to a knob and a fader. The arcade console looks like casual meal trays with garbage on it.In this two player game one player controls the x-axis and the other one the y-axis.
Concept, Game design and Product Design :Steven AmrheinMarion BareilAliah DarkDennis Rosenfeld
Gamejam hosted by UCLA Game Lab, Eddo Stern and Douglas Edric Stanley.

->My portfolio link
->UCLA Gamelab
strapazzolli:

Katerina Jebb.
aqqindex:

Wendell Castle, Enclosed Reclining Environment, 1969
carre-blanc:

Bodo Sperlein, “Nikko Cloud”.
pariahs-muse:

By Handson
 Auditorium Prototype #1 on Behance
by Ja-project
 Electric Vehicle Charging Station on Behance
by Chris Yoon
(via ドスコイ / Dosu-Koi | 明和電機 – Maywa Denki)
(via 魚器とは / What is NAKI? | 明和電機 – Maywa Denki)
(via www.normalfutu.re)
Apparel VO.9A
A P P A R E L is a piece of clothing designed to exist both physically and digitally. Its real esthetic intent occurs on a 3d overlay, viewable with a camera and our custom-coded application, allowing users to digitally dress up. As it uses personal data as an input, the piece’s design evolves in real-time together with its user.
oopen:

sylvie fleury
(via Floating City Paper Sculpture by Katsumi Hayakawa | Spoon & Tamago)